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INVENTORY.md

examples/demo-corpus/INVENTORY.md

Tesserae Demo Corpus — Inventory

A human-readable index of the curated 3D-reconstruction corpus that powers the Tesserae GitHub Pages demo. See LICENSES.md for provenance and README.md for context.

At a glance

  • 50 arXiv paper abstracts (verbatim CC0), grouped into 7 sub-topics below.
  • 12 OSS repos queued for Phase 3 README mirroring (listed at the bottom).
  • Date range: 2016–2024, with the bulk of activity in 2021–2024 to feed a continuous timeline view.

Sub-topic distribution

Sub-topicCount
3D Gaussian Splatting12
Neural Radiance Fields10
Visual SLAM and MVS8
Diffusion-based 3D Generation6
Mesh and Surface Reconstruction5
Dynamic and 4D Reconstruction5
Generative 3D Representations4
Total50

Papers by sub-topic

3D Gaussian Splatting (12)

arXiv idTitleFirst authorYearOSS bridge
2308.040793D Gaussian Splatting for Real-Time Radiance Field RenderingKerbl2023MD0
2311.12775SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstructio...Guédon2023MD0
2311.13384LucidDreamer: Domain-free Generation of 3D Gaussian Splatting ScenesChung2023
2312.00109Scaffold-GS: Structured 3D Gaussians for View-Adaptive RenderingLu2023
2312.02121Mathematical Supplement for the $\texttt{gsplat}$ LibraryYe2023MD0
2312.03203Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature...Zhou2023
2401.04099AGG: Amortized Generative 3D Gaussians for Single Image to 3DXu2024
2402.07207GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generat...Zhou2024
2403.14627MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View ImagesChen2024
2403.16292latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Rec...Wewer2024
2403.178882D Gaussian Splatting for Geometrically Accurate Radiance FieldsHuang2024MD0
2404.06109Revising Densification in Gaussian SplattingBulò2024

Neural Radiance Fields (10)

arXiv idTitleFirst authorYearOSS bridge
2003.08934NeRF: Representing Scenes as Neural Radiance Fields for View SynthesisMildenhall2020MD0
2008.02268NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo CollectionsMartin-Brualla2020
2103.13415Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance FieldsBarron2021MD0
2103.14024PlenOctrees for Real-time Rendering of Neural Radiance FieldsYu2021
2104.06405BARF: Bundle-Adjusting Neural Radiance FieldsLin2021
2111.12077Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance FieldsBarron2021
2112.05131Plenoxels: Radiance Fields without Neural NetworksYu2021MD0
2201.05989Instant Neural Graphics Primitives with a Multiresolution Hash EncodingMüller2022MD0
2301.10241K-Planes: Explicit Radiance Fields in Space, Time, and AppearanceFridovich-Keil2023MD0
2302.12249MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unboun...Reiser2023

Visual SLAM and MVS (8)

arXiv idTitleFirst authorYearOSS bridge
1607.02565Direct Sparse OdometryEngel2016
1812.04605DeepV2D: Video to Depth with Differentiable Structure from MotionTeed2018
2108.10869DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D CamerasTeed2021MD0
2112.12130NICE-SLAM: Neural Implicit Scalable Encoding for SLAMZhu2021
2304.04278Point-SLAM: Dense Neural Point Cloud-based SLAMSandström2023
2304.14377Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Tim...Wang2023
2311.11700GS-SLAM: Dense Visual SLAM with 3D Gaussian SplattingYan2023
2312.06741Gaussian Splatting SLAMMatsuki2023MD0

Diffusion-based 3D Generation (6)

arXiv idTitleFirst authorYearOSS bridge
2209.14988DreamFusion: Text-to-3D using 2D DiffusionPoole2022MD0
2211.10440Magic3D: High-Resolution Text-to-3D Content CreationLin2022
2303.11328Zero-1-to-3: Zero-shot One Image to 3D ObjectLiu2023MD0
2305.16213ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variati...Wang2023
2306.17843Magic123: One Image to High-Quality 3D Object Generation Using Both 2D and 3D...Qian2023
2309.16653DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content CreationTang2023MD0

Mesh and Surface Reconstruction (5)

arXiv idTitleFirst authorYearOSS bridge
2002.10099Implicit Geometric Regularization for Learning ShapesGropp2020
2104.10078UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View...Oechsle2021
2106.10689NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Re...Wang2021MD0
2106.12052Volume Rendering of Neural Implicit SurfacesYariv2021
2206.00665MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Recon...Yu2022

Dynamic and 4D Reconstruction (5)

arXiv idTitleFirst authorYearOSS bridge
2011.12948Nerfies: Deformable Neural Radiance FieldsPark2020
2105.06468Dynamic View Synthesis from Dynamic Monocular VideoGao2021
2106.13228HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neur...Park2021
2310.085284D Gaussian Splatting for Real-Time Dynamic Scene RenderingWu2023MD0
2402.033074D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynam...Duan2024

Generative 3D Representations (4)

arXiv idTitleFirst authorYearOSS bridge
2311.04400LRM: Large Reconstruction Model for Single Image to 3DHong2023
2311.06214Instant3D: Fast Text-to-3D with Sparse-View Generation and Large Reconstructi...Li2023
2402.05054LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content CreationTang2024MD0
2403.02151TripoSR: Fast 3D Object Reconstruction from a Single ImageTochilkin2024MD0

Phase 3 OSS bridges (12 repos to mirror)

These repos will get a data/research/repos/<org>-<name>/readme.md mirror in Phase 3, plus a one-line about.md cross-reference back to their canonical paper. Listed here so the corpus index is complete from Phase 1 onward.

RepoLicenseCanonical paper
graphdeco-inria/gaussian-splattingGaussian-Splatting License (non-commercial)2308.04079 — 3D Gaussian Splatting for Real-Time Radiance Field Rendering
nerfstudio-project/gsplatApache-2.02312.02121 — Mathematical Supplement for the $\texttt{gsplat}$ Library
bmild/nerfMIT2003.08934 — NeRF: Representing Scenes as Neural Radiance Fields for V...
NVlabs/instant-ngpNVIDIA Source Code License-NC2201.05989 — Instant Neural Graphics Primitives with a Multiresolution...
sxyu/svox2BSD-2-Clause2112.05131 — Plenoxels: Radiance Fields without Neural Networks
princeton-vl/DROID-SLAMBSD-3-Clause2108.10869 — DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and R...
Totoro97/NeuSMIT2106.10689 — NeuS: Learning Neural Implicit Surfaces by Volume Renderi...
cvlab-columbia/zero123MIT2303.11328 — Zero-1-to-3: Zero-shot One Image to 3D Object
ashawkey/stable-dreamfusionApache-2.02209.14988 — DreamFusion: Text-to-3D using 2D Diffusion
dreamgaussian/dreamgaussianMIT2309.16653 — DreamGaussian: Generative Gaussian Splatting for Efficien...
VAST-AI-Research/TripoSRMIT2403.02151 — TripoSR: Fast 3D Object Reconstruction from a Single Image
hustvl/4DGaussiansMIT2310.08528 — 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

File layout

examples/demo-corpus/
├── README.md           # Corpus framing (what's real, what's synthetic)
├── LICENSES.md         # Provenance ledger (every external source)
├── INVENTORY.md        # This file
└── data/
    └── research/
        └── papers/
            └── arxiv-YYYY-NNNNN/
                └── abstract.md   # YAML frontmatter + CC0 abstract

Phases 2–5 will add: paper bodies (paper.md), repo READMEs (data/research/repos/), daily digests (data/research/daily/), weekly syntheses (data/research/weekly/), open questions (data/research/questions/), and agent session transcripts (.agent-sessions/).