{
  "title": "Dynamic Gaussian Splatting",
  "kind": "topics",
  "body_text": "# Dynamic Gaussian Splatting\n\n## Outgoing relations\n\n- **uses** → 4D Gaussian Splatting _(MethodologicalConcept)_\n\n## Incoming relations\n\n- **belongs_to_approach_family** → 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering _(Paper)_\n- **belongs_to_approach_family** → 4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes _(Paper)_\n\n## Connected node types\n\n- Paper: 2\n- MethodologicalConcept: 1",
  "source_path": "",
  "links": [],
  "body": "# Dynamic Gaussian Splatting\n\n## Outgoing relations\n\n- **uses** → 4D Gaussian Splatting _(MethodologicalConcept)_\n\n## Incoming relations\n\n- **belongs_to_approach_family** → 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering _(Paper)_\n- **belongs_to_approach_family** → 4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes _(Paper)_\n\n## Connected node types\n\n- Paper: 2\n- MethodologicalConcept: 1",
  "frontmatter": {
    "kind": "topics",
    "node_id": "ApproachFamily:dynamic-gaussian-splatting:17a40079035c",
    "node_type": "ApproachFamily",
    "source_path": "",
    "title": "Dynamic Gaussian Splatting"
  }
}
