About hustvl/4DGaussians ======================== # About hustvl/4DGaussians ## Outgoing relations - **mentioned_in** → 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering _(Paper)_ - **uses_dataset** → Blender _(Dataset)_ - **uses_dataset** → LLFF _(Dataset)_ ## Incoming relations - **implemented_in** → 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering _(Paper)_ ## Connected node types - Dataset: 2 - Paper: 2