2D Gaussian Splatting for Geometrically Accurate Radiance Fields ================================================================ # 2D Gaussian Splatting for Geometrically Accurate Radiance Fields ## Outgoing relations - **addresses** → Novel View Synthesis _(Task)_ - **belongs_to_approach_family** → Gaussian Splatting Reconstruction _(ApproachFamily)_ - **part_of** → 3D/4D Vision and Reconstruction _(ResearchField)_ - **uses** → Depth Map _(TechnicalTerm)_ - **uses** → Gaussian Splatting _(MethodologicalConcept)_ - **uses** → Volumetric Rendering _(MethodologicalConcept)_ - **uses_metric** → LPIPS _(Metric)_ - **uses_metric** → PSNR _(Metric)_ - **uses_metric** → SSIM _(Metric)_ - **uses_metric** → mAP _(Metric)_ ## Connected node types - Metric: 4 - MethodologicalConcept: 2 - ApproachFamily: 1 - ResearchField: 1 - Task: 1 - TechnicalTerm: 1